![]() This defines the texture – it lies at the gamedata\textures\ui, called ui_global_map – note texture with no extension specified. We do not need.īut the most important thing. Have no idea what it is, but probably something about music. As can be seen from the Cordon to the NPP-2, including all underground levels. This section lists all the levels that are in the game. Let me explain what's inside is responsible for what. the Folder gamedata\config file game_maps_single.ltx. ![]() Where all of the map locations, and how opening the PDA section of the card we see the marks of the Cordon at the site indicating the Border and the label such as Warehouses – where they should be. Will spoilerphobes first understand what is global card and how it works. ![]() ![]() How to attach map locations on the global map in PDA Too lazy to describe, so skopipastil like it :) ![]()
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